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Suggestion (Zombie)

Posted: Thu Mar 30, 2017 12:05 am
by KidsEatFree
Would it be possible to increase passive experience so that players who die early but still want to play it out aren't doomed to be a low lvl zombie the entire game?

Just a little something to allow zombies to somewhat scale better. Like maybe even auto level ups based on lowest level of either humans and or wolf.

Re: Suggestion (Zombie)

Posted: Thu Mar 30, 2017 1:29 am
by Stormblessed
kick him pls

Re: Suggestion (Zombie)

Posted: Thu Mar 30, 2017 1:52 pm
by KidsEatFree
Stormblessed wrote:kick him pls

What's the issue? I read the many posts on it, complaining about it. A Gradient (Global Aura) effect that targets low level players to help with leveling does 2 things.

1. Lowers required skill floor to play game while maintaining integrity of skill ceiling.
2. Makes the game funner for new players which results in greater player retention.

Re: Suggestion (Zombie)

Posted: Tue May 09, 2017 7:04 pm
by Jesse James
If you visit the wolf cave as a low level zombie you can power level by cannibalizing the corpses that spawn there. It can be quite effective if you cycle through the spawn points as your exp from eating is dependent on your health.