Remove Enchanted Oak Seed Towers

Post and discuss your suggestions for future Werewolf versions here.
Jewbertt
Posts: 5
Joined: Thu May 17, 2012 12:00 am

Remove Enchanted Oak Seed Towers

Postby Jewbertt » Sun Jul 08, 2012 6:45 pm

You should really remove the enchanted oak seed towers. Even though they don't do a whole lot of damage, people just spam the living bejesus out of them and people can abuse them to piss the hell out of you if you're the werewolf or not. Especially when someone combines them while using the gambling kit, they have an insanely overpowered base. Then things just get drawn out when the werewolf has to level to 25, and even then takes another 15 nights to do anything at all. Personally, I find them nooby and just plain annoying. It would be nice to see them removed or at least have a restriction on how many you can have.
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Tonex
Posts: 822
Joined: Sat Oct 29, 2011 12:00 am
Location: California Bay Area

Remove Enchanted Oak Seed Towers

Postby Tonex » Mon Jul 09, 2012 8:25 am

First of all, the gambling kit will be fixed. Second, there are many ways to get rid of trees, Molotovs, Dynamite, a Trebuchet, your own trees outside of the base, or almost any ranged unit.
Captain_Thys
Posts: 210
Joined: Sat Aug 06, 2011 12:00 am

Remove Enchanted Oak Seed Towers

Postby Captain_Thys » Mon Jul 09, 2012 11:18 am

I agree with Tonex but a limit is not a bad idea.
Jewbertt
Posts: 5
Joined: Thu May 17, 2012 12:00 am

Remove Enchanted Oak Seed Towers

Postby Jewbertt » Mon Jul 09, 2012 5:07 pm

All those options aren't always available, especially if the person massing the towers uses the wolf cave as their base. Since when your units walk into the wolf cave they get bombarded by both towers and units. Obviously, it's not impossible to beat someone when they do this, but it drags the game out for too long.
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Tonex
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Location: California Bay Area

Remove Enchanted Oak Seed Towers

Postby Tonex » Mon Jul 09, 2012 8:56 pm

In the wolf den is easy, brew invuln pots then run in with dynamite or Molotvs
Jewbertt
Posts: 5
Joined: Thu May 17, 2012 12:00 am

Remove Enchanted Oak Seed Towers

Postby Jewbertt » Tue Jul 10, 2012 12:39 pm

Yeah, I've done that before, but it takes too long for potion cool down and if they're smart they have walls everywhere so you can only do a very small part at a time and by the time cool down i over, they have some of it already rebuilt.

I've already thought of all the ways to combat it. I know it's possible. My main point is it's just annoying how long it drags out the game and makes it less fun.
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Tonex
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Joined: Sat Oct 29, 2011 12:00 am
Location: California Bay Area

Remove Enchanted Oak Seed Towers

Postby Tonex » Tue Jul 10, 2012 8:35 pm

The wolf cave itself is pretty op. If you wall it off in a certain way, nothing can get in.
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Luff
Posts: 697
Joined: Sat May 22, 2010 12:00 am

Remove Enchanted Oak Seed Towers

Postby Luff » Tue Jul 10, 2012 11:52 pm

Most people dont base there, and when they do, they dont build walls in a good way.
Captain_Thys
Posts: 210
Joined: Sat Aug 06, 2011 12:00 am

Remove Enchanted Oak Seed Towers

Postby Captain_Thys » Wed Jul 11, 2012 2:49 am

I don't really like that spot, zombies spawn in it. then you think you are safe in your base, and then there spawn some zombies of lvl 25 which start ruining your base, when you kill them they might come back.
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Luff
Posts: 697
Joined: Sat May 22, 2010 12:00 am

Remove Enchanted Oak Seed Towers

Postby Luff » Wed Jul 11, 2012 3:38 am

Thats why i fill oaks everywhere. EVERYWHEERE.
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Tonex
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Location: California Bay Area

Remove Enchanted Oak Seed Towers

Postby Tonex » Wed Jul 11, 2012 8:59 am

Troll the zombies much?
Jewbertt
Posts: 5
Joined: Thu May 17, 2012 12:00 am

Remove Enchanted Oak Seed Towers

Postby Jewbertt » Wed Jul 11, 2012 8:44 pm

Haha, yeah. Even a level 25 zombie doesn't stand much of a chance in a well constructed base.
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Luff
Posts: 697
Joined: Sat May 22, 2010 12:00 am

Remove Enchanted Oak Seed Towers

Postby Luff » Thu Jul 12, 2012 12:27 am

If they got a problem with me killing them all the time, they should wait till they spawn somewhere else.
Captain_Thys
Posts: 210
Joined: Sat Aug 06, 2011 12:00 am

Remove Enchanted Oak Seed Towers

Postby Captain_Thys » Thu Jul 12, 2012 6:18 am

When i see a zombie i immediately kill it. I hate those creatures.