My balance sugestions

Discuss Werewolf - Transylvania strategy, map and more.
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Ruoska
Posts: 25
Joined: Mon Nov 28, 2016 10:46 am
Location: Mother Russia

Re: My balance sugestions

Postby Ruoska » Sun Feb 05, 2017 1:10 am

OrcinusOrca wrote:
Ruoska wrote:
Pwnage wrote:[*]Dogs damage will scale (most likely by days/nights they survive)
[*]Acorn bombs will be removed during testing
[*]Fish Net will be harder to get, will not stun but snare the opponent for 4 seconds, 30 sec cooldown
[*]Magic Immunity will be removed
[*]Whether or not zombies may exist in the game will be determined by vote at the beginning.



I'm not happy at all with these changes :( , I think I'll leave the community, please do me a favor Pwnage :cry: and delete my FBot Status Page


Why are you going to leave now? When we protest zombies in this game we protest something that is already in the game. Give it a try and then you will see. I am quite happy to see this changes. Dog is nerfed and I think that I got best dog control at the moment. There are games where I bought 0 spears and had most animals hunted because my dog control.


thank you for the kind words
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NaturalCauzes
Posts: 7
Joined: Fri Nov 11, 2016 7:41 am

Re: My balance sugestions

Postby NaturalCauzes » Mon Feb 06, 2017 6:36 am

Wow Ruoska you are such a cry baby.
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Ruoska
Posts: 25
Joined: Mon Nov 28, 2016 10:46 am
Location: Mother Russia

Re: My balance sugestions

Postby Ruoska » Mon Feb 06, 2017 11:47 am

NaturalCauzes wrote:Wow Ruoska you are such a cry baby.


I actually was a little drunk when I wrote the post :lol: , I worry about the new version to no be shitty.
About the dogs I'm agree to have less dmg and zombies to be removed completely :idea:
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