Werewolf Bot 24/7 on Bnet and Eurobattle

Discuss Werewolf - Transylvania strategy, map and more.
StrelokNPP
Posts: 30
Joined: Sat Sep 24, 2016 5:54 am

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby StrelokNPP » Sat Sep 24, 2016 10:31 am

Falanor wrote:Greetings and welcome to the forums!

Our bot rules were listed here: http://forums.vofpro.com/viewtopic.php?f=1&t=806
Yet we had an announce message in game telling that this kind of behave may be bannable. We have changed our politics since that time. No one is banned for that anymore. If it’s possible by game mechanics then it is allowed.

Acorn bombs are overpowered and Jesse admitted that here http://forums.vofpro.com/viewtopic.php?f=5&t=799, so it was kind of temporally solution since we are not doing any “hotfixes” (unless it’s a beta test) and I wanted to prevent people from overusing OP things.

You may play any style of gameplay now, there is no chance for you to get banned for that anymore, don’t worry.

As Tonex said, we are currently discussing ways to improve our bot and its rules. We would like to automate players control over the game, bot has !votekick feature already, maybe we will add something else as well to give people more control.
But no matter what we decide, if players have chances to be punished for something, we will announce it both in game and on forums.


Thank you for the info!

I agree that the acorn bombs are overpowered especially in the early stage but carving knife delay helped deal with that a bit since it gives players time to prepare for such strategy if they suspect it although this is not as important because my post was directed at the rules not the balance of the map itself. I'm sure with time the developer(s) will find even better way to deal with it. Thank you for your answer and clarifying things. Glad to be here. :)
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Falanor
Posts: 216
Joined: Sat Apr 23, 2016 5:04 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Sat Sep 24, 2016 10:45 am

StrelokNPP wrote:I'm sure with time the developer(s) will find even better way to deal with it.

Feel free to throw your own ideas both on bot and map improvements. We are always happy to discuss them :)
Active community gives us courage to develop it further.
StrelokNPP
Posts: 30
Joined: Sat Sep 24, 2016 5:54 am

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby StrelokNPP » Sat Sep 24, 2016 10:58 am

I will gladly do so. This map is amazing and has huge potential for further improvement.
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Falanor
Posts: 216
Joined: Sat Apr 23, 2016 5:04 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Mon Sep 26, 2016 1:19 pm

Updated first post with bot information.
waterpolo
Posts: 2
Joined: Fri Oct 14, 2016 4:11 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby waterpolo » Mon Oct 17, 2016 4:16 pm

This bot is the best :) I only wish you guys would have it show up on the game list with makemehost. Maybe you could ask them?
Jonxx
Posts: 2
Joined: Tue Oct 11, 2016 9:26 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Jonxx » Wed Oct 26, 2016 5:27 am

I agree with @waterpolo That would be very useful.
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Falanor
Posts: 216
Joined: Sat Apr 23, 2016 5:04 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Thu Nov 03, 2016 10:42 pm

I want to update bot status page first, maybe we will try to add our bot on MMH list afterwards.
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ITDude
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Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby ITDude » Sat Nov 05, 2016 8:16 pm

Add gproxy protection please Zzz too many times i have been dropped
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Falanor
Posts: 216
Joined: Sat Apr 23, 2016 5:04 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Sat Nov 05, 2016 8:22 pm

I'll see what i can do there. Last time I looked it was quite tricky to configure.
Yet not many people are using it. Im quite sure that 95% dont even know what that is.
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kanzer
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Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby kanzer » Sun Nov 13, 2016 3:54 pm

The time is from the United States?

For Daily Peack Activity
__________________________JUGADORES QUE HABLEN ESPAÑOL PUEDEN CONTACTARSE CONMIGO



_________________________________________________Image________________________
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Falanor
Posts: 216
Joined: Sat Apr 23, 2016 5:04 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Sun Nov 13, 2016 4:30 pm

It should show your local time. It reads it from browser. Graph start is +0 GMT.
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Falanor
Posts: 216
Joined: Sat Apr 23, 2016 5:04 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Sat Dec 03, 2016 10:39 pm

I've updated statistics page of the bot.
http://falanor.dlinkddns.com:83/statistics.php
Added Server population, Health points and levels graph. All information on that page is daily updated.
Stormblessed
Posts: 68
Joined: Tue Jan 17, 2017 6:29 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Stormblessed » Sat Feb 04, 2017 4:35 am

Hi.

I came by to say that servers been updated to version 1.27b thus it'd be cool to update Fbot to that version as well so we can play games again yay!

(not that you don't know right, I had written a post just in case it'd slip someone's attention :D) Just in case!
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Falanor
Posts: 216
Joined: Sat Apr 23, 2016 5:04 pm

Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Sat Feb 04, 2017 7:22 am

Stormblessed wrote:Hi.

I came by to say that servers been updated to version 1.27b thus it'd be cool to update Fbot to that version as well so we can play games again yay!

(not that you don't know right, I had written a post just in case it'd slip someone's attention :D) Just in case!

Thank you Stormblessed, it did slip my attention indeed ^^
Updated the bot, now players from eurobattle can join again.
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Falanor
Posts: 216
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Re: Werewolf Bot 24/7 on Bnet and Eurobattle

Postby Falanor » Wed Feb 22, 2017 11:44 pm

We have updated FBot Status Page address. Its now bot.vofpro.com
This change is permanent, please, update your links.