God's Wall

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Mirgil
Posts: 108
Joined: Sat Jun 19, 2010 12:00 am

God's Wall

Postby Mirgil » Sun Nov 07, 2010 11:20 am

I'm back and doing another map that fallows after Fort Hope and Ravange. To answer your question, this is basicly Unholy Ground V2 but with the unpopularity of Unholy Ground, ive chaged the map layout and the basic objective to be similar to Helms Deep. I hope to grab more attention with this version than the last one. I will give updates every so often.

Lore: The undead have marched to a mountain pass, in which lies God's Wall. God's Wall is a huge fortress whose main defense is a large wall spanning the entire mountain pass. There is no way to get behind it or get around it. The Undead lead an attack with 3 Generals. And the Humans had a defense lead by 3 generals. Here is the 3 Human Heroes:
<big><big>
Agnous the Priest</big></big>

<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Name: Agnous

Class: A.Priest

Model and Icon: http://www.hiveworkshop.com/forums/skins-552/cleric_by67chrome-blp-172432/

Backstory: Agnous was a little child when he lost his parents, it is the sad, usual story of the lost boy on the streets. When he was pickpocketing to try and buy some food, his target happened to be The nearby church B.Priest (battle priest). His name was Ragnox, he took in Agnous and trained him in the ways of Battle and Holiness. Years later he was A teenager and he already was training to be in the army, but he hated the ways of B.Priest, when he met A.Priests at training grounds he began to train in the ways of Angles (A.Priest means Angle Priest) Angle Priests fight in deep holy ways that usually don’t involve any physical means, but use magic for holy attacks and summon angles and use angle techniques to kill. He was most famous at Gods Wall, in which he was fighting as a general.

Ability 1: Angle Summon
Agnous summons angles from heaven to fight next to him
(Summoned angles have 1 ability)

Angle Ability 1: Spear Charge
The angle charges at his enemy with a spear, stabbing through him, Stunning and doing damage. If the enemy is unholy then the damage does x2 damage and x2 the length of the stun.

Ability 2: Angle Blessing Aura
Agnous summons the Angle Aura around him and his allies, The angle aura increases health, mana, and intellect.

Ability 3: Angle Equipment
Agnous summons angle armor and weapons around him, increasing strength, agility, damage, and defence.

Ultimate: Angle Metamorphous
Agnous becomes an angle, getting wings. He flys around and throws Holy Bolts at all enemies, when a certain time is up, he lands and causes a holy explosion, doing damage to all enemies and pushing them back.
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<big><big>Blood Shot the Hunter</big></big>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Name: Blood-Shot

Class: Xodian Dead-Aim “Hunterâ€￾

Model/Icon: http://www.hiveworkshop.com/forums/skins-552/technomarinevisor-61335/?prev=search%3DFemale%2520Marine%26d%3Dlist%26r%3D20 and for icon I would like to use
http://www.hiveworkshop.com/forums/icons-541/btnmarine-58799/?prev=search%3DFemale%2520Marine%26d%3Dlist%26r%3D20

Back story: Blood-Shot is a Xodian “Hunter-X2â€￾ Which is a military project that the Military Technician Darex thought up of halfway through the unholy invasion war. (You can read about some lore here: http://vofproductions.co.cc/topic/3829461/1/#new) Blood-Shot was supposed to be a human soldier who was excelling in sniper combat mixed with a robot who could act in melee if necessary. They wanted to increase sniper combat in the war because the undead had no technology that could keep up with Sniper Rifles…As the undead could only steal technology from the humans. After many experiments, Class A Soldier, Ruby, who was a General in command of Sniper Group Beta-4, was selected to become the first “Hunter-X2â€￾ They separated certain parts of her body and replaced them with Robotic Parts. She was the greatest military invention at that point. Her legs were replaced with Bulky Steam-Powered Thrusters/Feet. An arm was removed and was replaced by Electric Powered Cannon/Hand that could detach at certain parts and be switched for a deadly melee weapon that could be a sword, mace, axe, or a metal hand. She needed the metal hand and a regular arm to work a sniper rifle that was made especially for her. The rifle was a huge caliber rifle that had changeable scopes that could be thermal, regular, X-Ray and a various of other things. She also could change the power of the scope from 2x to up to 20x. The caliber of the rifle measure depended on the bullet she used. She used a variety of bullets like piercing, Electrical, Incendiary, explosive, and many others. Her bullet could change into a higher caliber bullet that was used for closer combat or to pierce the few yet dangerous Heavily Armored Undead War Machines or she could use a low caliber bullet that was used more often on the undead foot soldiers or undead beasts. 2 sections of her brain were cut out in a dangerous surgery and replaced with a CPU system that could analyze situations and come with battle plans in seconds. The other part was replaced with an optical system that increased her vision abilities. She was suited in a Heavy armor powered by 3 Fuel Cells on her back (this is one of her weak points because they cant armor the Fuel Cells or they will overheat and kill her.) She was also given Shoulder Weapon Packs. They were machines that could change between a quick firing machine gun to a explosive launcher. They were also fitted later with a harpoon gun. She was amazing on the battle field but was damaged in a battle where a Undead H.E.L.L hit her fuel pack directly. She wasn’t seen again until the humans learned she had escape from an undead prison. She returned to the Military with a request to become a solo project in which she decided where to go and when. The military allowed her to do her own project. She also requested that no more X-2 hunters were made (at the time there were 3 other X-2s whom were reformed to do other jobs such as demolition and stealth.) In the end she was nicknamed Blood-Shot.

NOTE: I will refer to Blood-Shot as BS from now on.
NOTE2: BS has a ranged attack (sniper) and a melee attack (sword) This is not very easy to do since im not making a custom model, and im using a skin but…

Ability 1: Sniper sword melee spin ( Last thoughts on name….)
BS spins around, using her side thrusters, and uses her sword as a melee weapon for anyone who gets close and shoots her sniper in a random direction ( This will be a relatively low damage attack due to OPness…)

Ability 2: Fuel Spurt
BS injects more fuel into her weapon, increasing damage, attack speed, and injects fuel into her leg thrusters increasing armor and speed for one minute (time increases as it upgrades so it doesn't really start at one minute)

Ability 3: Dead Aim Training
BS has been trained with the sharpest eye in the world, this increases crit chance, ability to see invisible things, and increases her vision. She also has the ability for once every minute ( same thing with fuel spurt) to ping nearby enemies

Ultimate: Juggernaut Form ( Icon stays the same and her model changes to: http://www.hiveworkshop.com/forums/models-530/dreadnought-close-combat-version-113149/?prev=c%3D11%26r%3D20%26d%3Dlist%26page%3D7 )
BS has gotten the ability to change herself into a Juggernaut form, Juggernaut form is more powerful, except that she loses the ability to range attack. Juggernaut form gains her access to a new abilities yet she losses all her other ones. She can enter in and out of juggernaut form, she can only be in juggernaut form for a set amount of time. She still loses mana while in juggernaut but if she lasts in juggernaut form too long she overheats.

In juggernaut form, she is very quick, does heavy melee damage, yet loses some health yet gains armor, she loses mana quickly. She loses her 3 abilities while in juggernaut form yet gains one, her vision is worse but her stats are higher.


Juggernaut Ability: War zone Cannon Rush

BS spins, shooting her cannon that deals damage to whomever it hits. Then after shes done shooting, she randomly selects a target in range, and charges, stunning and dealing damage to whoever is in her path.
</div>
<big><big>Mir the Assassin</big></big>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Name: Mir

Class: Assassin

Model/Icon: http://www.hiveworkshop.com/forums/skins-552/herohattorihanzo-61217/?prev=search%3DAssassin%26d%3Dlist%26r%3D20 (Probably going to change that)

Backstory: Mir was a scout that was one of the first to sight the undead outside of the 2 mountain passes, instead of returning to spread the word, he stayed at the camp. He scouted for a month, yet no one came back for him. When he tried to enter the mountain pass, there was a barricade set up. No one was there to watch. Mir then went into the nearby forest, living on his own. One day his scout team returned to him, and brought him back inside the passes. But now he wasn’t a scout, he was an assassin. He trained on nearby undead troops, yet not killing too many to grab attention. He enlisted into the Assassin Force, but wasn’t ready to go into war until the battle for gods wall.

Ability 1: Shadow Step
Mir jumps from enemy to enemy, targeting a certain amount of troops. At each enemy he stabs them, stunning them and damaging them.

Ability 2: Death’s Mark
Mir has the ability to show each enemy ,in a certain radius, how they might die. It lowers speed, damage, stats, attack speed.

Ability 3: Assassins Stealth
Mir is an assassin, and all assassins have stealth. In stealth he is invisible to all enemies that don’t have special vision. Also, if he gets too close to an enemy he can be seen. Lastly, In stealth he is slow, has less armor, yet does more damage. If he is attacked or attacks somebody he is shown for a certain amount of time.

Ultimate: Feign
Mir can pretend that he is dead, when its actually a clone. Mir becomes super fast and can get away from the battle. He has permanent stealth until he attacks someone or is attacked. His first attack is very strong and ignores all armor. When Mir breaks stealth, his “bodyâ€￾ explodes into gas, slowing down everyone in the radius.
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Note: Blood shot is the same hero that i have in the contest, so if i win will depend if the hero will appear in the game or not.
I am in the middle of doing the undead heroes. And i expect the public beta to be ready by Christmas at the latest.
I will release updates like i said about What heroes have been finished, terrain, things like that.
I will probably release a private beta test to whoever wants to beta test heroes, terrain, and triggers. PM me if you want to be added to the beta list. I will release information on the private beta test when I see progress within the terrain and heroes.

New Undead Hero Released!:
<big><big>Ordian the Shadow Colossus</big></big>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"> Name: Ordian

Class: Shadow Colossus
Model/Icon: http://www.hiveworkshop.com/forums/skins-552/fear-giant-61680/?prev=search%3DDark%2520Giant%26d%3Dlist%26r%3D20 and http://www.hiveworkshop.com/forums/icons-541/btnfeargiant-57998/?prev=search%3DFear%2520Giant%26d%3Dlist%26r%3D20

Backstory: Ordian was a shadow giant from the Chaos Realm. It is unsure how he got to be general of the Undead Legion but all we knew that he wasn’t a general who stayed back and ordered. He was always on the front line. At some point the undead leader gave Ordian great power and he became a Shadow Colossus. He is some what Intelligent But his greatest power is his strength. His greatest weakness is probably his recklessness or his agility.

Ability 1: Shadow Consumption (http://www.hiveworkshop.com/forums/icons-541/btnlifesteal-166655/?prev=search%3DSteal%2520Lif%26d%3Dlist%26r%3D20)
Ordian unleashes his chaos power to steal health from a nearby enemy and give 50% of what he stole back to himself.

Ability 2: Colossus Rage http://www.hiveworkshop.com/forums/icons-541/btncrrunerage-172659/?prev=search%3DRage%26d%3Dlist%26r%3D20
Ordian goes into a rage, Greatly Increasing Strength. Ordian rushes to nearby enemies and smashes, causing a unholy shockwave. (Lasts 20seconds or so)

Ability 3: Unstable Chaos Matter http://www.hiveworkshop.com/forums/icons-541/btnshadowspawm-114365/?prev=search%3DBlack%2520Blob%26r%3D20%26d%3Dlist%26page%3D2
Ordian creates Chaos Matter from the Chaos Realm. The Chaos matter is just a black glob that will move around slowly that has moderate everything except health, which is low. At a random time (1s-30s) the matter will explode, healing all undead and damaging all humans.

Ultimate: Chaotic Storm. http://www.hiveworkshop.com/forums/icons-541/btn-black_orb-57343/?prev=search%3DBlack%2520Explosion%26r%3D20%26d%3Dlist%26page%3D2
Ordian begans powering up, in which he cannot move, attack or do anything. He is attackable in this stage and after 10seconds he begans the chaotic storm, which does AOE damage in an area while slowly dragging in nearby enemies. After 15s the storm explodes, pushing back all enemies and allies alike. Enemies Take damage.
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<big><big>
Nexros the Necromancer</big></big>

<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Name: Nexros
Class: Necromancer
Model/Icon: http://www.hiveworkshop.com/forums/skins-552/necromancer-talone-61726/?prev=search%3DNecromancer%26d%3Dlist%26r%3D20 and http://www.hiveworkshop.com/forums/icons-541/btnnecrotalone-120807/?prev=search%3DNecromancer%26d%3Dlist%26r%3D20
Backstory: Nexros was a druid who battled for a Druid tree. In the end the undead easily took over the tree, and all druids who were connected to the tree became corrupt. Nexros was the strongest druid connected to the tree, and once corrupted, quickly became a high ranking undead. Soon he reached general. He became a master in Necromancy and began his entire strategy on skeletons.
Ability 1: Skeleton Summon http://www.hiveworkshop.com/forums/icons-541/btnskeletonfiremage-63526/?prev=search%3DSkeleton%2520Summon%26d%3Dlist%26r%3D20
Summons skeletons to do whatever their master commands.

Ability 2: Bone Equipment http://www.hiveworkshop.com/forums/icons-541/btnbonearmora-156532/?prev=search%3DBone%2520Armor%26d%3Dlist%26r%3D20
Nexros sacrifices a Skeleton to increase his damage, armor, and speed.

Ability 3: Skeleton Explosion http://www.hiveworkshop.com/forums/icons-541/btnsomecoolexplosion-56569/?prev=search%3DSkeleton%2520Explosion%26d%3Dlist%26r%3D20
Nexros forces the unholy inside the skeleton to explode and deal aoe damage to nearby enemies.

Ultimate: Skeleton Storm. http://www.hiveworkshop.com/forums/icons-541/btncontact-136543/?prev=search%3DSkelton%2520Storm%26r%3D20%26d%3Dlist%26page%3D2 PS: I am unhappy with this image…
Nexros takes the power of multiple skeletons and forces their power to create a storm of bones that spins around Nexros, dealing damage to everyone it hits. After the storm has died down, the bones go back to Nexros, Increasing Damage, Armor, Speed, and Attack Speed greatly for a set amount of time.
</div>

<big><big>Gladen the Ghost Pirate</big></big>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Name: Gladen http://www.hiveworkshop.com/forums/icons-541/btnvendetta-179443/?prev=r%3D20%26page%3D8
Class: Ghost Pirate
Model: http://www.hiveworkshop.com/forums/skins-552/pirateghost-61149/?prev=search%3DGhost%2520Warrior%26d%3Dlist%26r%3D20
Back-story: Gladen was a pirate that was notorious for attacking Royal Ships. One day he selected a ship that was actually undead controlled, unprepared…he was killed. The undead decided to take the strongest person from the ship and turn him/her undead. Gladen happened to be that person. He soon became a 1 Star Admiral Commander. He is rarely seen on land but his fighting skills are still unmatched. He proved this in many battles including God’s Wall
Ability 1: Cutlass Pistol Rush
Gladen impales an enemy with his sword and then fires a bullet, causing both damage and stun time with a bonus of pushing away an enemy.
Ability 2: Pirate Allies
Even when he is undead, Gladen has human Pirate allies that stick with him to the end. He calls upon his fellow pirates help him.
Ability 3: Pirate Aura
After years of being a pirate, fellow allies have gotten stronger by just standing near Gladen, Increases Attack speed, Attack, and speed.
Ultimate: UAS Vengeance
Gladen calls for his ship, the UAS Vengeance, to help. The UAS Vengeance Shoots the main cannons (Which act like artillery) to obliterate all enemies in an area, summons a few soldiers that man the UAS vengeance, and after a set amount of time, the cannons stop firing and the soldiers disappear.
</div>
Last edited by Mirgil on Thu Nov 18, 2010 4:52 pm, edited 1 time in total.
User avatar
B2zeldafreak
Posts: 663
Joined: Mon Oct 12, 2009 12:00 am

God's Wall

Postby B2zeldafreak » Sun Nov 07, 2010 2:50 pm

Angle should be Angel.

Other than that, if you tell me what icons the abilities use, I can clean that up and make it look real nice.
Mirgil
Posts: 108
Joined: Sat Jun 19, 2010 12:00 am

God's Wall

Postby Mirgil » Sun Nov 07, 2010 4:53 pm

Yeah Zelda that would be great lol :P Ill post the URL of the icon here...i think that will work for you.

Angel Summon: http://www.hiveworkshop.com/forums/icons-541/btnresurrect-114671/?prev=search%3DAngel%26r%3D20%26d%3Dlist%26page%3D2

Spear Charge: http://www.hiveworkshop.com/forums/icons-541/btnspear-146228/?prev=search%3DSpear%26d%3Dlist%26r%3D20

Angel Blessing Aura: http://www.hiveworkshop.com/forums/icons-541/btnpangelwings-139269/?prev=search%3Dangel%26d%3Dlist%26r%3D20

Angel Equipment: http://www.hiveworkshop.com/forums/icons-541/btnholysword-161272/?prev=search%3Dangel%26d%3Dlist%26r%3D20

Angle Metamorph: http://www.hiveworkshop.com/forums/icons-541/btntyraelt1-139060/?prev=search%3Dangel%26d%3Dlist%26r%3D20

for X2

Sniper Sword Melee Spin: http://www.hiveworkshop.com/forums/icons-541/btnwindblade-165004/?prev=search%3DLazor%2520Wind%26d%3Dlist%26r%3D20

Fuel Spurt: http://www.hiveworkshop.com/forums/icons-541/btnbatterybig-117984/?prev=search%3DCell%26d%3Dlist%26r%3D20

Dead Aim Training: http://www.hiveworkshop.com/forums/icons-541/btnability_hunter_snipershot-55487/?prev=search%3DHunter%2520Mark%26r%3D20%26d%3Dlist%26page%3D2

Juggernaut Form: http://www.hiveworkshop.com/forums/icons-541/btnfurioso1-156373/?prev=search%3DMachine%26d%3Dlist%26r%3D20

Warzone cannon rush: http://www.hiveworkshop.com/forums/icons-541/btnlaserbeam-109192/?prev=search%3Dlaser%26d%3Dlist%26r%3D20

for Mir

Shadow Step: http://www.hiveworkshop.com/forums/icons-541/btnshadowstep-174003/?prev=search%3Dshadow%2520step%26d%3Dlist%26r%3D20

Deaths Mark http://www.hiveworkshop.com/forums/icons-541/btncripplingfear-163167/?prev=search%3DFear%26d%3Dlist%26r%3D20

Assassins Stealth: http://www.hiveworkshop.com/forums/icons-541/btnability_stealth-55469/?prev=search%3DStealth%26d%3Dlist%26r%3D20

Feign: http://www.hiveworkshop.com/forums/icons-541/btnbackstab6-99042/?prev=search%3Dbackstab%26d%3Dlist%26r%3D20

Thanks :D
Last edited by Mirgil on Sun Nov 07, 2010 5:18 pm, edited 1 time in total.
jorgijus
Posts: 457
Joined: Sat Mar 13, 2010 12:00 am
Location: Madrid,Spain

God's Wall

Postby jorgijus » Tue Nov 09, 2010 7:33 am

I hope this project ends up better than unholy ground.
Mirgil
Posts: 108
Joined: Sat Jun 19, 2010 12:00 am

God's Wall

Postby Mirgil » Tue Nov 09, 2010 10:08 am

Yeah i hope it does too, I hope to get far in the terrain today. I also hope to finish the Undead Hero Ideas

EDIT: Just finished an undead hero! Go check it out at my first post.
Last edited by Mirgil on Tue Nov 09, 2010 11:56 am, edited 1 time in total.
jorgijus
Posts: 457
Joined: Sat Mar 13, 2010 12:00 am
Location: Madrid,Spain

God's Wall

Postby jorgijus » Wed Nov 10, 2010 12:09 pm

By the way,I'm still looking forward to hear about your isles project.
Mirgil
Posts: 108
Joined: Sat Jun 19, 2010 12:00 am

God's Wall

Postby Mirgil » Wed Nov 10, 2010 5:39 pm

Eh, The Lost Isles are going along nicely but truthfully I am working much more on this project. The Isle project is done with terrain, but i Haven't started on my heroes, soldiers, or even the main triggers. I Don't Expect the Isle project to be ready for private beta testing until February. :\ Sorry but i have to say the Isle is a lot bigger, and a lot harder, then the Unholy Ground/God's Wall project. BTW back on topic...I have started the terrain, except I'm unsure if i want a long, narrow map, or a wide, short map with multiple choke points. I'm still Undecided. By the way...2nd Undead hero has been released, go check it out!
Last edited by Mirgil on Wed Nov 10, 2010 5:44 pm, edited 1 time in total.
jorgijus
Posts: 457
Joined: Sat Mar 13, 2010 12:00 am
Location: Madrid,Spain

God's Wall

Postby jorgijus » Thu Nov 11, 2010 5:07 pm

Personally,if I understand what this map is for I think the multiple choke points option es better.Maybe I could help you with the units in the Isles project,send me a PM if you need some help or something.
Mirgil
Posts: 108
Joined: Sat Jun 19, 2010 12:00 am

God's Wall

Postby Mirgil » Thu Nov 11, 2010 9:22 pm

Well i was too busy to do anything today but i will PM you for help, thanks :).

BTW i need help from you guys to come up with an idea for a final hero for the undead, i cant think of anything.
Last edited by Mirgil on Thu Nov 11, 2010 9:25 pm, edited 1 time in total.
LAN-Lord
Posts: 60
Joined: Tue Oct 12, 2010 12:00 am
Location: Media, PA, United States of Fricking America

God's Wall

Postby LAN-Lord » Tue Nov 16, 2010 11:22 pm

I got one:

A ghost. You maybe could even make it ethereal, just to add a twist.
Mirgil
Posts: 108
Joined: Sat Jun 19, 2010 12:00 am

God's Wall

Postby Mirgil » Wed Nov 17, 2010 3:28 pm

A ghost? Yeah that actually gives me an idea. Cause i need an agility based hero to keep the sides balanced. Thanks Lan ^^
LAN-Lord
Posts: 60
Joined: Tue Oct 12, 2010 12:00 am
Location: Media, PA, United States of Fricking America

God's Wall

Postby LAN-Lord » Wed Nov 17, 2010 3:55 pm

NP. Np. Anyway, cmon: U got an undead human, an undead moster, so that only leaves the undead ghost to complete the basic types of undead enemies in videogames!
Mirgil
Posts: 108
Joined: Sat Jun 19, 2010 12:00 am

God's Wall

Postby Mirgil » Thu Nov 18, 2010 3:45 pm

Yep im making a ghost warrior thats agility based. It should done with idea stuff by today.
SUCCESS! The pirate is complete and is finally posted up above, CHECK IT OUT!
Last edited by Mirgil on Thu Nov 18, 2010 4:51 pm, edited 1 time in total.
LAN-Lord
Posts: 60
Joined: Tue Oct 12, 2010 12:00 am
Location: Media, PA, United States of Fricking America

God's Wall

Postby LAN-Lord » Thu Nov 18, 2010 8:33 pm

Like the new hero man. I'll be checking out ur game sometime. Alert me when u finish.