StarCraft has long supposed a strong competitive community, but back in the day it was also known for its excellent user-created maps. Blizzard aims to continue that tradition, announcing during their Battle.net BlizzCon panel that StarCraft II will support premium maps.
According to Videogaming247, Blizzard likens the new system to the iPhone App store, with StarCraft II offering both premium and free maps. For the premium maps, they hope that small teams of developers will come together to create complex maps, or even new game types, with the reward being cold hard cash.
Blizzard didn't say how big a cut they would be taking from the proceedings, but they did say that designers will be able to set their own price tags.
No doubt we'll know more closer to StarCraft II's release date in 2010.
Quoted from http://www.1up.com/do/newsStory?cId=3175717...
What do you guys think of paying for User made maps?
My opinion is that if its anything like Warcraft 3 then Community > Cash, and hopefully most mapmakers will continue to make maps as a hobby as opposed to trying to charge for every custom map.
I predict that at the beginning there will be a price for most maps, and the prices will be high, followed by a crash in prices when relatively few people are willing to pay for maps.
Overall I think the best thing to do would be if Dev teams (like VoF) offered a 1 time fee to access all (or several) of their more popular maps. (For the makers who insist on charging)