Search found 13 matches

by shieldbreaker
Mon Feb 26, 2018 5:09 am
Forum: Bugs/Errors
Topic: Double elo
Replies: 1
Views: 363

Double elo

Some players get elo both for killing the wolf then killing every other player as wolf in the same game; I've killed the wolf in the first two days and had it repicked to be me and when I win I only get elo for my wolf kills, not killing the wolf. Did these players who got double elo have the wolf l...
by shieldbreaker
Sun Oct 01, 2017 6:01 pm
Forum: Werewolf - Transylvania
Topic: Fishing
Replies: 4
Views: 802

Re: Fishing

Fishing is important enough that the chance should be psuedo-random. I no longer go fishing just because if you get 0 fish before the first night then you're far behind (entirely possible if using Designer Bait which is the better bait by EV). Psuedo-random distribution just means whenever the event...
by shieldbreaker
Sun Oct 01, 2017 5:56 pm
Forum: Suggestions
Topic: Play the map
Replies: 18
Views: 1768

Re: Play the map

A big problem with teaming is that you can't team before the first night without high potential for things to go wrong (assuming you voted to be werewolf which is IMO the correct choice). The political aspect would be a lot better if the werewolf knew they were going to be werewolf as soon as the ga...
by shieldbreaker
Sat Sep 23, 2017 7:10 am
Forum: Werewolf - Transylvania
Topic: What to do about werewolf leavers
Replies: 3
Views: 538

Re: What to do about werewolf leavers

I've probably done this more than anyone else and still think werewolf reselection needs to be 100% removed. Even repicking for the second night gives a large edge to the new werewolf. The game is autohosted so if anyone is sad about a 5 minute game they can just join the next lobby.
by shieldbreaker
Sat Sep 23, 2017 6:59 am
Forum: Suggestions
Topic: Play the map
Replies: 18
Views: 1768

Play the map

Real talk - try to play the map at least a little bit or pass off the editing to someone else. The new changes have skewed the game in favor of werewolf, especially if there are only 1 or 2 good villagers. I mean really, if the werewolf has a constant power level (as opposed to scaling with the play...
by shieldbreaker
Sun Sep 17, 2017 6:34 pm
Forum: Werewolf - Transylvania
Topic: Name Randomizer
Replies: 17
Views: 2267

Re: Name Randomizer

I don't think you can randomize player order, once the game starts it's set in stone; you would just be able to open up the allies menu and deduce who is who in order. I'm a big fan of the idea if it could actually work though.
by shieldbreaker
Sun Sep 17, 2017 5:46 pm
Forum: Bugs/Errors
Topic: random Disconnects
Replies: 2
Views: 547

Re: random Disconnects

I can confirm this is happening for multiple users, myself included. Once the game is ~30 minutes in, people start randomly disconnecting, either lagging out one at a time or a mass desync (sometimes a mix too). Haven't seen it happen in the early game yet.
by shieldbreaker
Fri Sep 08, 2017 10:03 pm
Forum: Suggestions
Topic: More Brewing Recipies And MUCH more
Replies: 1
Views: 552

Re: More Brewing Recipies And MUCH more

I like the Marsh idea a lot but as is the werewolf would just camp the castle and kill all 25 units for decent xp if a human didn't help them.
by shieldbreaker
Tue Aug 22, 2017 12:38 pm
Forum: Werewolf - Transylvania
Topic: [BUG?] Villager Randomly stopping while command moving
Replies: 2
Views: 696

Re: [BUG?] Villager Randomly stopping while command moving

It doesn't normally affect other players, but if one player (the werewolf in this case) has hundreds of units, units will continually pause while moving around the map since the pathfinding code is running slower than realtime.
by shieldbreaker
Mon Aug 21, 2017 7:41 pm
Forum: Werewolf - Transylvania
Topic: List - Experience in Werewolf
Replies: 6
Views: 1365

Re: List - Experience in Werewolf

I don't see any reason that culling unfill animals should quadruple in XP instantly. Probably best to just make the xp scale to the mana instead of having it be binary and have xp in general scale to game duration.
by shieldbreaker
Sun Jul 02, 2017 4:31 pm
Forum: Werewolf - Transylvania
Topic: Does mode selection even work?
Replies: 1
Views: 605

Does mode selection even work?

In the new version you can pick in lobby whether you want to be werewolf, villager or random (I assume random is the default). I am still getting werewolf fairly regularly even when I pick villager. How does the math work (specifically what is the chance a player who selected villager will be the we...
by shieldbreaker
Sat Jun 10, 2017 8:33 pm
Forum: Suggestions
Topic: Allow werewolf to research rations
Replies: 4
Views: 930

Allow werewolf to research rations

Being the wolf is already difficult. There is no reason you should be handicapped to automatically be worse at day when it's Xv1 and you're underleveled during the day already.
by shieldbreaker
Sat Jun 10, 2017 7:22 pm
Forum: Suggestions
Topic: Waygates
Replies: 0
Views: 534

Waygates

Some of the entrances into the cave are waygates, some are not. Pretty fucking annoying since it makes pathing a joke when a unit is ordered to cross the map or to go into the cave. Make all entrances waygates and get rid of all the triggers.